TSROM Patch v. 1.1
PATCH v. 1.1
FEATURES
- New Special Menu: (after completing the game )
-> Level Select: can select level (achievements disabled)
-> Poems: read all unlocked poems so far (both Rat's and D's)
- Added new things to the Airship level (goats, whale, birds)
- New decals for torch, bullet, axe impacts
- New Options:
-> Anti-nausea = previously set in New Game
-> Decal-limit = sets how many bullet / blood decals to be saved in level
-> Ultragore = previously set in New Game (after game completion)
-> Invert-scroll dir = Direction to cycle weapons with scrollwheel
POLISH
- New Main Menu (logo, cover, layout)
- fixed some spelling errors (it's -> its)
- Updated airship speed
- Updated raft speed to be fps independent in Current Events
- Updated light in Current Events, Confronting Discomfort, Feed Me Drown Me, Losing Control.
- Updated torch flicker effect
- Fixed better hitboxes for enemies
- Updated Decal materials (axe, bullet holes) to be affected by light better.
- New pulsating light for Exit Portals, Fireplaces
- Updated the "Death_P2" (Beginning, floating orbs):
-> Fisheye when collecting orbs
-> Faster at start > slower the more you grow
-> Now attracts other nodes as you grow
- Space Shooter:
-> Updated speed on player
-> Made Asteroides easier to break (-1hp)
- Turned down "noise & scratches" in menus
- Updated D's: dialogue choice to not force you to pick "God is everything"
- Updated Launcher picture
- Updated "Pacifist" bird symbol in Pause Menu with titles "Pacifist" or "Warmonger"
*spoiler* - D changes name to Daniel in final dialogues
PERFORMANCE
- Overall performance update (re-written performance-heavy code)
- Removed tree-crown animations
- Changed / removed some lights in a few levels
- Performance Update in Confronting Discomfort
- Brought down shadow distance from 100 to 80 on "Good V-sync" settings
- Updated Music-Syncing with new lighter code
+ much more things (almost complete overhaul of all code and asset loading)
OTHER
- Ending monologue can be stepped forward with mouse button
- Lower volume on blood vessel-break in Nuchal
- Removed Unity's built-in "hardware analytics" (for crash-reports) (was never active or used, but is completely removed now)
- Made the "Dood! That Was Rood!" (Reach The 2nd floor of Confronting Discomfort) Achievement a bit easier
- Longer Game Over cooldown (could accidentally insta-skip it)
- Made first intro poem skippable (mousclick fast forwards the animation)
+ probably more, touched up on almost everything :) if new bugs were introduced, report them in the Bug Forum
Files
Get This Strange Realm Of Mine
This Strange Realm Of Mine
First Person Shooter mixed with Poetry and Psychological-Horror
Status | Released |
Publisher | |
Author | Doomgriever |
Genre | Shooter, Adventure |
Tags | Dark Humor, FPS, Horror, Meaningful Choices, Pixel Art, poetry, psychological, Retro, spiritual |
Languages | English |
Accessibility | Configurable controls |
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