TSROM Patch v. 1.1




PATCH v. 1.1
 
FEATURES

      - New Special Menu: (after completing the game )
        -> Level Select: can select level (achievements disabled)
        -> Poems: read all unlocked poems so far (both Rat's and D's)
        
      - Added new things to the Airship level (goats, whale, birds)
      - New decals for torch, bullet, axe impacts

      - New Options:      
          -> Anti-nausea = previously set in New Game
          -> Decal-limit = sets how many bullet / blood decals to be saved in level
          -> Ultragore = previously set in New Game (after game completion)
          -> Invert-scroll dir = Direction to cycle weapons with scrollwheel
     

  POLISH

      - New Main Menu (logo, cover, layout)
     - fixed some spelling errors (it's -> its)
     - Updated airship speed
     - Updated raft speed to be fps independent in Current Events
     - Updated light in Current Events, Confronting Discomfort, Feed Me Drown Me, Losing Control.
     - Updated torch flicker effect
     - Fixed better hitboxes for enemies
     - Updated Decal materials (axe, bullet holes) to be affected by light better.
     - New pulsating light for Exit Portals, Fireplaces
    
    - Updated the "Death_P2" (Beginning, floating orbs):
      -> Fisheye when collecting orbs
      -> Faster at start > slower the more you grow
      -> Now attracts other nodes as you grow
      
    - Space Shooter:      
       -> Updated speed on player
      -> Made Asteroides easier to break (-1hp)
      
     - Turned down "noise & scratches" in menus
     - Updated D's: dialogue choice to not force you to pick "God is everything"
     - Updated Launcher picture
     - Updated "Pacifist" bird symbol in Pause Menu with titles "Pacifist" or "Warmonger"
     *spoiler* - D changes name to Daniel in final dialogues


PERFORMANCE

      - Overall performance update (re-written performance-heavy code)
      - Removed tree-crown animations
      - Changed / removed some lights in a few levels
      - Performance Update in Confronting Discomfort
      - Brought down shadow distance from 100 to 80 on "Good V-sync" settings
      - Updated Music-Syncing with new lighter code
    
    + much more things (almost complete overhaul of all code and asset loading)
   

OTHER

      - Ending monologue can be stepped forward with mouse button
      - Lower volume on blood vessel-break in Nuchal
      - Removed Unity's built-in "hardware analytics" (for crash-reports) (was never active or used, but is completely removed now)
      - Made the "Dood! That Was Rood!" (Reach The 2nd floor of Confronting Discomfort) Achievement a bit easier
      - Longer Game Over cooldown (could accidentally insta-skip it)
      - Made first intro poem skippable (mousclick fast forwards the animation)
   
    + probably more, touched up on almost everything :) if new bugs were introduced, report them in the Bug Forum


Files

Realm_Itchio.rar 489 MB
Aug 01, 2019

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